TShape
继承 public TNamed, public TAttLine, public TAttFill, public TAtt3D
This is the base class for all geometry shapes.
The list of shapes currently supported correspond to the shapes in Geant version 3:
TBRIK,TCONE,TCONS,TGTRA,TPARA,TPCON,TPGON
TTRAP,TTRD1,TTRD2,THYPE, TTUBE and TTUBS.
class
public:
TShape();
TShape(const char *name, const char *title, const char *material);
TShape(const TShape&);
TShape& operator=(const TShape&);
virtual ~TShape();
/// Stub to avoid forcing implementation at this stage
virtual const TBuffer3D &GetBuffer3D(Int_t reqSections) const;
TMaterial *GetMaterial() const {return fMaterial;}
virtual Int_t GetNumber() const {return fNumber;}
Int_t GetVisibility() const {return fVisibility;}
/// This method is used only when a shape is painted outside a TNode.
virtual void Paint(Option_t *option="");
virtual void SetName(const char *name);
/// Set points.
virtual void SetPoints(Double_t *points) const ;
virtual void SetVisibility(Int_t vis) {fVisibility = vis;} // *MENU*
/// Transform points (LocalToMaster)
void TransformPoints(Double_t *points, UInt_t NbPnts) const;